Image Texture Node
Load and apply image textures to materials with control over mapping and color space.
UV
No shortcutBeginner9 min readQuick Reference
Image Texture Node
BlenderKeyboard Shortcut
N/A
Toolbar Location
Blender 3D Viewport toolbar
Best Used For
- ▸Refer to the tutorial content for specific use cases
- ▸Practice with sample projects to build experience
- ▸Combine with other tools for advanced workflows
Beginner-Friendly⏱ 15–30 minutes to master
Key Settings
Load:Color space:Connect:
The Image Texture Node loads image files into the Shader Editor for use in materials. It supports PNG, JPG, EXR, and other formats with color space options.
Where to Find It
In the Shader Editor, press Shift+A > Texture > Image Texture.
How to Use
- Load: Click Open and select an image file from your computer.
- Color space: Set to sRGB for color textures, Non-Color for bump/displacement maps.
- Connect: Connect the Color output to the Base Color input of the Principled BSDF.
Pro Tips
- Use Non-Color for normal maps, roughness maps, and displacement textures.
- Save images as PNG for textures with transparency, JPG for photographs.