AudioListener3D
Positional 3D audio listener. Attach to the camera for realistic spatial audio based on listener position and orientation.
3D
No shortcutBeginner7 min readQuick Reference
AudioListener3D
Godot EngineKeyboard Shortcut
N/A
Where to Find
Scene dock — Create New Node > Node3D category
Best Used For
- ▸Build 3D game worlds and characters
- ▸Set up lighting and environmental effects
- ▸Configure 3D cameras and rendering
Beginner-Friendly⏱ 15–30 minutes to master
Key Settings
Add:Current:Testing:
AudioListener3D defines the listening position for 3D spatial audio. Attach it to your camera or player character for realistic positional audio.
Where to Find It
Found under Node3D in Create New Node dialog.
How to Use
- Add: Add AudioListener3D as a child of your Camera3D.
- Current: Enable Current to make it the active listener.
- Testing: Move the camera to hear spatial audio shift.
Pro Tips
- Only one AudioListener3D can be active at a time.
- Combine with AudioStreamPlayer3D for positional sound effects.