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Add rounded or chamfered edges to your models for realistic hard-surface modeling.
Select your object and add a Bevel modifier.
Set Amount to control the bevel width.
Set Segments to 1 for chamfer (sharp edge) or 2+ for rounded bevel.
Enable 'Only Vertices' to bevel only corners, not edges.
Use 'Weight' mode to control which edges get beveled (Edge Bevel Weight in Edit Mode).